![]() ![]() But given PS4's struggle to hold 60fps even in 64-player titles like Battlefield Hardline, how has this been made possible? And indeed, is everything intact in the transition from PC to console?įirst up, the basics. It's an affair that has thousands of players vie for supremacy on a single server at once - an unprecedented figure for any console game. Just how many players is too many for a console first-person shooter? After three years of sole residency on PC, PlanetSide 2 asks that very question as the PlayStation 4 beta rages on this month. That being the case, we're re-publishing our original piece for those that may have missed it originally. However, once the EU servers came online, we found that our thoughts on the game - along with its overall performance profile - remain largely unchanged. ![]() We originally published this article on the PlayStation 4 PlanetSide 2 beta on April 26th, and were all set to produce a new piece for the game's launch. ![]()
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